A multiplayer game about paranoia and chaos on a space station. Remake of the cult-classic Space Station 13. https://spacestation14.com
  • C# 93.2%
  • Fluent 6.3%
  • Python 0.3%
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2026-09-24 18:35:13 +00:00
.github Fix minor pull request template typo (#46076) 2026-09-24 13:48:04 +00:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
BuildChecker Fix illegible FileNotFoundError occurrences when git isn't in path. (#6) 2026-06-17 22:14:54 -04:00
BuildFiles/Mac/Space Station 14.app/Contents Updated Mac Icon (#1058) 2020-06-02 13:29:33 +02:00
Content.Benchmarks Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.Client Add "new player label" over the head of players joining the game for the first time (#44709) 2026-09-24 15:34:37 +00:00
Content.Docfx Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.IntegrationTests Fix Infinite Sleeper Agents + Tests (#46065) 2026-09-22 18:30:24 +00:00
Content.MapRenderer Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.Packaging Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.PatreonParser Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.Replay Standardize UI separators (#45820) 2026-09-19 20:16:18 +00:00
Content.Server Check access for communications console broadcasts (#46049) 2026-09-24 15:40:46 +00:00
Content.Server.Database Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.Shared Fix error spamming in update loop of artifact scanner (#46149) 2026-09-24 18:19:44 +00:00
Content.Shared.Database Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.Tests Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.Tools Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Content.YAMLLinter Add test result archiving to our test actions + Test fixes (#43175) 2026-03-17 17:17:22 +00:00
MSBuild Add NU1900 to WarningsNotAsErrors (#171) 2026-06-23 11:56:50 +00:00
Pow3r Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
Resources EVA Storage is now Command+External access (#46166) 2026-09-24 18:35:13 +00:00
RobustToolbox@fee0dd647e Update submodule to 290.0.0 (#46058) 2026-09-17 14:24:19 +00:00
Tools refactor: extract get previous publish run into separate script, run it and reuse by discord/rss/changelog steps (#45690) 2026-09-21 20:20:11 +00:00
.editorconfig .editorconfig: prefer case block braces on same level as case (#45478) 2026-08-20 13:45:44 +00:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
.gitattributes Mapping merge driver: continued (#2803) 2021-02-06 23:56:40 +01:00
.gitignore Try to fix changelog bot (#44359) 2026-07-18 02:04:52 +00:00
.gitmodules Revert "Switch RT submodule to new repo (#19)" 2026-06-28 13:15:50 +02:00
.noai Add .noai file (#44323) 2026-06-21 15:54:51 +00:00
CODE_OF_CONDUCT.md update support email (#41166) 2025-10-28 10:27:07 +00:00
CONTRIBUTING.md Mirror contrib guidelines to GitHub (#41896) 2025-12-18 09:36:23 +00:00
Directory.Packages.props fix(Content.Server): Bump database packages for sec update. (#43601) 2026-04-16 01:01:55 +00:00
flake.lock Change nix flake branch (#44718) 2026-07-17 02:19:01 -04:00
flake.nix Change nix flake branch (#44718) 2026-07-17 02:19:01 -04:00
global.json v269.0.0 RT update - .NET 10 (#41855) 2025-12-22 01:24:24 +00:00
LICENSE.TXT Happy 2026 (#42186) 2025-12-31 10:59:47 +00:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
README.md Revert "Update README.md with new links. (#2)" 2026-06-28 13:14:00 +02:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
runclient-Tools.bat Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runclient-Tools.sh Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runclient.bat Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runclient.sh Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runserver-Tools.bat Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runserver-Tools.sh Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runserver.bat Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
runserver.sh Revert "new shell scripts for running client and server" (#44433) 2026-06-30 03:53:22 +00:00
SECURITY.md Revert "Update README.md with new links. (#2)" 2026-06-28 13:14:00 +02:00
shell.nix Update nix flake (#44417) 2026-07-16 15:30:34 +00:00
SpaceStation14.slnx Add EntitySystemSubscriptionsGenerator project to Content solution. (#44454) 2026-07-02 01:21:42 +00:00
SpaceStation14.slnx.DotSettings Make every EntitySystem partial (#45220) 2026-08-14 18:24:47 +00:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Documentation/Wiki

Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:

We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

AI-generated contributions disclaimer

This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:

  • Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
  • AI-created artwork, sound files, or other assets.
  • Auto-generated documentation, issue reports or pull request descriptions.

Exceptions to this are simple tools like Rider's single-line completion feature.

Building

  1. Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.