Mirror of godotengine/godot-monodevelop-addin
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Ignacio Roldán Etcheverry 5299dc7fc0
Merge pull request #3 from aaronfranke/formatting
Add a formatting script for GitHub Actions and add GitHub metadata
2020-07-04 23:03:45 +02:00
.github Add a formatting script for GitHub Actions 2020-07-03 23:05:00 -04:00
GodotAddin Add a formatting script for GitHub Actions 2020-07-03 23:05:00 -04:00
.editorconfig Update Messaging library and add Godot completion providers 2020-06-13 13:09:47 +02:00
.gitignore Initial commit 2019-10-31 12:28:21 +01:00
format.sh Add a formatting script for GitHub Actions 2020-07-03 23:05:00 -04:00
GodotAddin.sln Update to use GodotTools.IdeMessasing 2020-05-11 20:52:46 +02:00
LICENSE Initial commit 2019-10-31 12:28:21 +01:00
README.md Initial commit 2019-10-31 12:28:21 +01:00

Godot Add-in for MonoDevelop and Visual Studio for Mac

MonoDevelop and Visual Studio for Mac add-in for seamless integration with the Godot game engine.

This add-in is based on GodotExtension.

Features

  • Handling file open requests from the Godot editor.
  • Launching and debugging the Godot editor player.
  • Launching and debugging a Godot executable.
  • Attach the debugger to a running Godot instance.