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2026-07-29 16:51:12 +02:00
.github Update web exports to Godot 4.5.1 (#1290) 2025-12-30 19:53:58 -08:00
2d Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
3d Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
audio Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
compute Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
gui Link to Asset Store in Custom Splash Screen demo README (#1341) 2026-07-29 16:51:12 +02:00
loading Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
misc Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
mobile Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
mono Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
networking Fix PROTO_NAME constant not being used in _init in WebSocket Multiplayer demo (#1339) 2026-07-28 19:13:43 +02:00
plugins Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
viewport Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
xr Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00
.clang-format Add .clang-format and use it to format shader files (#1249) 2025-09-22 16:15:54 +02:00
.editorconfig Update README for the new 3.2 branch 2021-04-14 13:46:19 -04:00
.gitattributes Update gitignore for 4.x and add gitattributes 2020-10-01 14:22:45 -04:00
.gitignore Add Sprite3D and AnimatedSprite3D demo (#1191) 2025-04-24 17:45:14 +02:00
.lycheeignore Skip Shadertoy in Lychee URL checks (#1267) 2025-10-20 16:02:04 -07:00
CONTRIBUTING.md Migrate contributing guidelines to the contributing docs (#1246) 2025-09-30 08:43:17 -07:00
file_format.sh Update gitignore for 4.x and add gitattributes 2020-10-01 14:22:45 -04:00
LICENSE.md Change copyright year to "present" in LICENSE.md 2023-04-04 16:08:03 +00:00
README.md Replace asset library URLs with new Asset Store URLs (#1337) 2026-07-21 18:09:28 +02:00

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with Godot's master development branch (next 4.x release).
  • The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
  • The other branches are compatible with the matching stable versions of Godot.
    • Click here to see all branches.
    • For example, the 2.1 branch is for demos compatible with Godot 2.1.x.

Importing demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

Alternatively, you can download individual demos from the Asset Store, either from the website or within Godot's project manager.

Try the demos in your browser

Most of the demos are exported to GitHub Pages. They can be viewed here.

Note

The performance of Godot in a browser is lower than natively on desktop or mobile. For the best performance, consider downloading the demos and running them with a native version of the Godot editor.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.