Warcraft.NET is an open source C# library that can read and write most of the World of Warcraft binary file formats.
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Warcraft.NET

NuGet Version

About

Warcraft.NET is an open source C# library that can read and write most of the World of Warcraft binary file formats. The goal of the library is to support the following versions of the game:

  • Wrath of the Lich King (3.3.5)
  • Warlords of Draenor (6.2.4)
  • Legion (7.x.x)
  • Battle for Azeroth (8.x.x)
  • Shadowlands (9.2.x)
  • The War Within (11.2.x)
  • Midnight (12.x.x)

Status

We support most of the World of Warcraft binary formats. Check out the link's below for a detailed view on chunk level.

Projects

  • MapUpconverter - Converts 3.3.5 ADTs to 7.3.5, 8.3.x, 9.2.x or newer ADTs
  • ADTMeta - A project to create World of Warcraft ADT based meta information

Licensing

Warcraft.NET is Free Software, and is distributed under the GPLv3 license. This means, in simple terms, that you are free to do whatever you want with the source code and any binaries compiled or generated from it as long as you pass on those rights to anyone aquiring a copy of the source code or binaries. The full licence can be read in the file "LICENSE" at the root of the source tree, or at http://choosealicense.com/licenses/gpl-3.0/, where a more people-friendly summary is also available.

The use of the GPLv3 license and not the LGPLv3 license is a conscious choice by me. If you're unsure what this means, it means that any software that links to or makes use of this library must also be licensed under the GPLv3 license or later, and carry the same rights and grants of rights as the library itself. I am of the firm opinion that closed source software (with certain exceptions) stifles creativity and inhibits technological progress. Share, develop, and be wonderful to each other. Don't adhere to the old closed-source ways, and embrace the wonderful world of free software.

Credits

Special thanks to: